This company develops video games, primarily focusing on simulation and management titles, showcasing a commitment to innovative gameplay and simulation experiences.
1994
United Kingdom
501 - 1,000 employees
Entertainment
$100M - 500M in revenue
Not profitable
Industry rank: 3 out of 79
Total electricity consumption
and % renewables
(MWh, % of consumption)
Industry rank: 3 out of 79
Total electricity
Share of renewable electricity
Industry benchmark
Total Annual
Revenue & EBITDA
($ B)
Margin as % of revenue
R&D as % of revenue
Analyst consensus vs actuals
($ B)
0.1
20230.1
20240.1
20250.1
2029| Target | Year | Value | Scope | Baseline |
|---|
Not available
Available
Not available
Available
4 out of 12 incl. management
Not available
Not available
Not available
Not available
Not available
Not available
Not available