This company provides digital entertainment services, focusing on delivering a variety of content through subscription and ad-supported models. It targets multiple demographics.
2005
Germany
51 - 200 employees
Entertainment
$100M - 500M in revenue
$25M - 100M in profitability
CO2e per visit (g)
Industry benchmark
Total Annual
Revenue & EBITDA
($ B)
Margin as % of revenue
Analyst consensus vs actuals
($ B)
0.4
▲ 3.4%
0.3
▲ 0.0%
0.1
▼ 1.5%
0.2
2030Not available
Not available
Not available
Not available
0 out of 6 incl. management
Not available
Not available
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