Develops gaming, digital entertainment, and technology-related business operations across consumer markets.
2002
China
5,001 - 10,000 employees
Entertainment
$1B - 10B in revenue
$500M - 1B in profitability
0.1
B/M 0.0
Total sustainability employees
11+
ⓘThis value represents the estimated number of employees in a company with sustainability-related roles or job titles, as determined by Illuminem using publicly available data.