Develops and markets gaming hardware, software, and digital entertainment products for global consumers.
2005
United States
1,001 - 5,000 employees
Electrical & Electronic Manufacturing
$1B - 10B in revenue
$100M - 500M in profitability
Total Annual
Revenue & EBITDA
($ B)
Margin as % of revenue
R&D as % of revenue
Analyst consensus vs actuals
($ B)
0.8
▼ 6.1%
1.2
▲ 5.5%
1.6
▲ 5.5%
2.3
2026Not available
Not available
Not available
Not available
3 out of 12 incl. management
Not available
Not available
Not available
Not available
Not available
Not available
Not available