Develops and publishes online and mobile games.
2010
South Korea
501 - 1,000 employees
Entertainment
$100M - 500M in revenue
N/A in profitability
Total Annual
Revenue & EBITDA
($ B)
Margin as % of revenue
Analyst consensus vs actuals
($ B)
0.2
▲ 99898.0%
0.2
▲ 3.3%
0.3
▲ 3.8%
480.1
2030Available
Available
Available
Available
2 out of 8 incl. management
Not available
Not available
Not available
Not available
Not available
Not available
Not available